I haven't been buying too many games as of late (read: years), so I'm asking a question is not exactly informed or sophisticated. Quite the opposite, in fact.
I have seen people refer to Apocalypse World, Dungeon World, and other *World Rpgs as being based on an interesting and innovative ruleset (I dunno if thats the right terminology, but I'm sure it's obvious what I mean). I'm curious what makes its rules so distinctive?
The problem with trying to find this info on my own is it means trying to not just find reviews, but then read the reviews and hope I found a well written review that discusses the rules in a way I can wrap my head around. Since that's sometimes a tall order, I started by asking here.
I have seen people refer to Apocalypse World, Dungeon World, and other *World Rpgs as being based on an interesting and innovative ruleset (I dunno if thats the right terminology, but I'm sure it's obvious what I mean). I'm curious what makes its rules so distinctive?
The problem with trying to find this info on my own is it means trying to not just find reviews, but then read the reviews and hope I found a well written review that discusses the rules in a way I can wrap my head around. Since that's sometimes a tall order, I started by asking here.